Who We Are
Young Content Creators mission is to create pathways to jobs in the arts by building youth skill sets in the digital media space.
our vision
our over all vision is to create safe spaces for young people and Connect them to their interests through careeer exploration activities, content creation and monetization.
What WE do...
How we do it...
Young Content Creators eliminates barriers to accessing 21st century technology by partnering with Schools, communities and institutions to build studios for young People.
ycc pROVIDES OPPORTUNITIES FOR EXPLORATION within the Media arts and Entertainment industries via project based learning, internships and Support students in building a portfolio to highlight their skillsets.
"Turning Passion Into opportunity"
How It works
Determining Success and Program Outcomes
Aligning Interests
Interested schools can partner with Young Content Creators to create in-school or after-school programming focused on teaching students skills in digital media and entertainment pathways based on student interests.
we Work with school leadership to determine the quantitative and qualitative Such as Chronic absenteeism, Behavior, aligned skills development outcome as a result of the program
Implementation
Our approach to implementation of the program scope and sequence will be based upon exploratory units of study. Each unit is project based and inclusive of learning excursions, hands on experiences with industry experts and industry standard technology, metacognition and experience debriefing.
Program Evaluation & Feedback
Our approach to implementation of the program scope and sequence will be based upon exploratory units of study. Each unit is project based and inclusive of learning excursions, hands on experiences with industry experts and industry standard technology, metacognition and experience debriefing.
phase 4: PortFolio and Final Work.
Phase 4, the program concludes with full student ownership and choice over their final work products. Students can choose from 2 options:
The Student Experience
Phase 3:
applied Learning
Phase 3, students have increased ownership of their learning and begin to apply their skills across more career specific and individualized projects.
Phase 3 builds upon the learning in unit 2 and leverages guidance from invited industry experts to support project development.
Phase 1:
NorMs ANd Introductions
Phase 1, Students establish working norms and program staff introduce the program purpose.
By the end of Phase 1, students will have selected their program pathway.
Phase 2:
SKILL DEvelopment
In Phase 2, students will experience team based projects that allow them to develop skills in a variety of areas.
Regardless of their selected pathway, students will have exposure to all career paths to increase their understanding of the interconnected nature of roles across the digital media space.